Sackboy: even with the most powerful PC you will not be able to play with it at the top of quality, what is happening?

Sony has gotten a kick out of bringing its exclusives to PC and letting Xbox see how well they’re doing. It has happened with God of War , Days Gone , Spider-Man Remaster , Horizon Zero Dawn or Death Stranding , among others, so now it’s the turn of the old Sackboy, the one you will have in mind for the LittleBigPlanet PS3 releases that were quite an event a little over a decade ago.

Sackboy

Sackboy lands on PC

Well, we already have Sackboy A Big Adventure available on PC, a direct version of the game that arrived in November 2020 for PS5 just in the first days of the platform’s existence. The character left behind his role in that old franchise, including his forays into car development (rather karts), to get fully into a really fun platform , which took advantage of that technological leap of the new generation of Sony.

So everything looked great to receive him with open arms on computers, except for one detail: it seems that those responsible for Sumo Digital, who are not suspected of almost always doing very good jobs, have not tuned this Sackboy as they should so that render as it deserves. And we are not referring to those mid-range or low-end PCs that have a few years behind them, but also to the most powerful ones that far exceed what a PlayStation 5 is capable of moving.

Sackboy Una Aventura a lo grande.

But, what is happening so that many users are on the warpath? Well, the list of problems seems quite extensive, but the most common complaint is that it doesn’t matter what configuration you have on your computer at home, because Sackboy won’t perform as it should.

Not even with a powerful PC do errors go away

It has been Alex Battaglia, Video Producer at Digital Foundry, who has sounded the alarm by explaining in an article about the problems with which Sackboy has come to PC, and that make it impossible for it to run as smoothly as on PS5 , even if you have more powerful hardware than Sony’s own console. In his text he acknowledges that the game’s stutter “affected me almost my entire run […] with a jitter effect that makes a frame rate of 60 or 120 fps seem to run much slower.” Interestingly, this is a bug that does not affect PS5 and results in “an erratic form of camera movement that does not move in sync with the refresh rate of the game”. In his opinion, this problem indicates that the game “is completely broken and affects all PCs, all GPUs […] whether you are on Windows 10 or Windows 11″.

Of course, there is a possible solution on the horizon, such as limiting the frame rate to 60 or 120 fps, as well as that of the monitor at 60 or 120 Hz. Everything that does not go through fine-tuning this parameter will result in “broken camera stutter kicks in.” The bottom line is clear: ” Sackboy on PC has some issues with variable frame rates. In any case, my recommendation is to lock to 60fps or 120Hz with the game’s frame rate limiter and not run unlocked.”

Does the same thing happen to you? Have you been able to fix it?