Download games on Steam without internet? This novelty will make it happen

It is very common for there to be users with more than one device from which they connect to play: a desktop PC to enjoy the beast with the highest possible quality in the comfort of a good gaming chair; another laptop for when we go on a trip or in the office at lunchtime; and of course, those who have taken the step of buying a Steam Deck to start enjoying anywhere.

What is Steam going to do?

Download games on Steam without internet

In all these cases it is necessary that we download the games locally and, depending on the title, we could spend many hours downloading and downloading if our internet access is limited. Having to download the 147 gigabytes of an Assassin’s Creed Valhalla could be a real torture in certain cases, and even more so if we have to do it on two different devices, so what can we do?

Well, for now, let’s hope, because Steam seems to have us in its thoughts since it has started working on a new function that will help a lot to those users whose connection does not allow them to download several gigabytes in a few minutes. So it’s going to allow us to more quickly move each installation of the game that we have on one PC to another more easily. Even to a Steam Deck. And how do you think he’s going to do it?

Imagen del usuario de twitter
Pavel Djundik
@thexpaw
Valve is seemingly working on peer-to-peer Steam downloads on LAN. https://t.co/o6fXYo7gHK
October 27, 2022 • 8:29 PM

1.7K

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It has been the engineer Pavel Djundik who has published an important discovery on Twitter, since he believes that he has found a function that is hidden in the latest beta version of Steam and that he affirms that it is a kind of P2P system ( peer to peer ). ) through a local network that will allow the two machines to communicate and send each other much faster the data that is part of any game already installed on either of them. In other words, setting up a kind of eMule at home (for those who remember) that does not need to leave the scope of our LAN.

Faster, more efficient and without internet data

This curious system would create a kind of server equipment and another receiver that is the one that connects to receive the data packets without even needing to have an internet connection. At the moment, this function is present in the beta and there are those who are testing to see how to make it work before Gabe Newell completes it and releases it in one of the future releases of the Steam clients for PC.

Do not rule out that this function has a lot to do with Steam Deck, Valve’s consolidated PC that went on sale in March 2022 and that requires much longer download processes than those suffered by other competing devices such as Nintendo Switch, where its developments barely occupy 6 or 7 gigabytes on average in those AAAs that arrive from time to time. Something that does not happen in the North American machine where it is usual to find 10 times more amount of data.

At the moment we have to wait for Steam to publish this function but if you dare to try it with the community to see if you make it work, you have a multitude of forums that are fuming right now.