Xbox Series X and Watch Dogs: Legion: 4K Gameplay and Ray Tracing

Xbox Series X and Watch Dogs: Legion

The arrival of the new generation is going to bring new terms and visual improvements to the games that are going to hit the market, but until now, all we had were terms and a lot of promise. We have seen the occasional timid demo, but today, finally, we are going to see something powerful: Watch Dogs: Legion .

Running around London in 4K

The technique of ray tracing, or ray tracing, will finally offer us effects of reflections and deflections of light more real than ever. Until now, this technology was limited to the PC, but with the new Xbox Series X and PS5 we will be able to enjoy this technology.

And that is exactly what Ubisoft wanted to show today with a new gameplay of its new Watch Dogs: Legion running directly on a brand new Xbox Series X. As you can see below, the rainy atmosphere and all the urban decoration of Neons and fluorescent signs is the perfect combination to enjoy extremely striking reflections that will make you open your mouth at the first glance.

4K and ray tracing, but at 30 fps

Unfortunately, it seems that the demands of the game will not allow to enjoy a refresh rate of 60 images per second while we have the light effects activated. Watch Dogs: Legion will run at 30 images per second, a rate that according to Ubisoft will allow us to enjoy a cinematic and smooth game experience.

Xbox Series S you won’t miss it

Xbox Series X vs Xbox Series S

The good news is that, unlike what will happen with Devil May Cry 5, Watch Dogs: Legion will offer ray tracing on the small Xbox, although obviously the maximum resolution it will offer will be 1440 pixels, leaving only 4K to Series X .

Are there differences with PC?

Obviously the question has an answer. The quick one is that if you limit yourself to buying the rate of images per second, a PC Master Race team will be able to move the game well until reaching 60 images per second, being seen more smoothly. On the other hand, the ray tracing effects look pretty good on Xbox Series X, and although on PC we could say they are superior, the work done on the console seems to look really good.

Unfortunately the images shared by Ubisoft are not of excellent quality, since the published video has lost a lot of resolution, and you only have to look at the quality of the images in which the spokespersons come out to see that the captured gameplay is at a very low quality. A shame

While waiting to see some comparisons between the two platforms, at the moment it seems that the new generation could be quite surprising with these graphic techniques, although those who ask for a higher rate of phrases, of course, were not lacking. And you, do you settle for 30 fps with these effects or do you prefer visual speed and less reflections? It seems that this will be the trend that we will have in the great releases.