How to fix the tearing within Valorant

There are games in which graphic errors cannot be allowed. Not for nothing, but because a simple error in the way a frame is displayed can mean losing the game. And in the case of Valorant this is one of the most important elements since we depend on our PC, and the monitor, to faithfully show us where the heads of the members that make up the opposing team are hidden.

How to fix the tearing within Valorant

What is tearing ?

Basically, this problem occurs when the refresh rate of the monitor you are using is not correctly synchronized with that of the GPU of our PC, in such a way that there is an effect whereby some areas of the screen are located in a different place. to that of others, as if a whole block is faster than another that seems to be chasing it right behind. The result of this error is that when we turn to look the other way, we perceive that the scene does not move synchronously from top to bottom, but rather that it does so in parts, which means that we can see each other well for a few moments until we stop and everything is placed where it should be from the beginning.

Valorant tearing.

It is clear that if Valorant is your quintessential competitive game, you must solve this small inconvenience as soon as possible to avoid unnecessary deaths and leave your team in inferior conditions, so we are going to briefly explain all the alternatives you have to solve it, and what happens necessarily for touching a tad in the configuration, either of the graphics itself, or of the game and even the operating system.

How to remove tear

We are going to quickly tell you what you have to do, but first you should know that there is no quick diagnosis , because the procedure involves trying different causes until you find the correct one. So let’s start with the drivers.

Update the graphics drivers

If you have an Nvidia or AMD graphics card, we recommend you check if there is an update available and, if so, download it to verify that this could be the source of the error. After restarting the PC everything should be in place.

Modify display settings

If the drivers have left Valorant as it was, with tearing , then we have to go look at the values that we have active on the Windows screen and, very importantly, expressly select the maximum resolution and refresh rate that we know our monitor supports. If it’s a laptop panel that can run at 144Hz, select that amount to sync both components.

power settings

Is it possible that we have wrongly selected the performance mode of the PC? It could, so it’s best to go into Windows settings and under Power and Battery select the PC to run at its best . Do not leave it in balanced or energy saving because then Valorant could be weighed down and produce that tearing effect.

Valorant Graphic Settings

Menú de Valorant.

If in Windows we have everything selected as it should, then we have to start thinking that it is the game that can lend us a hand. To do this, you simply have to go to the graphics settings menu and look for the VSync option. Activate it so that the game is able to confirm that both the screen and the GPU are correctly synchronized.

VSync from the graphics card app

If the above has not worked for you, then we are going to try to activate that synchronization from the menu of the graph itself. Here it will depend on the model and the manufacturer that you can find the function in one menu or another, but essentially it is an option that modifies the system parameters of the card, in what would be the Valorant 3D configuration, specifically.

What if none of the above works?

If after trying the above there is no way for the tearing to disappear, we recommend that you try to remove the installation of the game and download it again and, if that still doesn’t work… how about you dare to do a complete reinstallation of the OS and try to clean everything to see if the problem is solved from scratch? It sounds radical but if the tearing brings you down the street of bitterness… you’re not going to change graphics for that, right?